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58 Art Reviews

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Damn, homegirl has some low hanging fruit. This would look good animated.

That's how you do it. This looks like really good product illustration. Even though the colors are a little muted it still looks like something that I would want to eat. I see all of my favorite seafood.

A car like this doesn't need a spoiler. The spacing of the wheels and the wells need more clearance. You must indicate a bumper in the front of the car; Giving more clearance will help you to make the bumper. You need to indicate (model) the seams that form the doors, hood, and windows. It's detail that makes something like this look good. The shape is there you just have to add more geometry. I mean go crazy with it. Even model the inside of the car. When you render it every bit of exposed geometry will affect the shadows and reflections. You may not see the shapes directly but you will see the effects.

I think that you should model from life and photos that you've taken. That way you concentrate on what you need to look out for and really, nothing beats basing it off the real thing.

And of it takes a day to render your awesome model go for it. But that's what will make your stuff kick ass over most people who are too lazy to put in the time. I'm saying this to you because if this is your first model you are only going to get better.

You're an artist you don't take the easy way out. Don't even take the road less traveled. You make a new road then travel on it!

Now get out there solider!

callemaris responds:

Wow, really thanks for the advise. What u just said is very usefull, even more usefull than what my teacher had to say, So i thank you. I will keep on trying and i will improve my skills. this was a real boost, thx man. ;)

IN A WORLD...Where a dude on the net made an awesome render... Only one man can stop him... Kelsey - KEL-CHAN POWERS... IS... Kelsey (Kel-chan)

Kel-chan responds:

I set my sights pretty low, at this point I'll be happy to emulate Bioware game cutscenes

Yes man! You have to do what your equipment can make look good. Don't try to make a Pixar film if you don't have a server farm. It's fine if it looks like video game graphics. Really, it's about showing what you have in the best possible light with what you have. Not all computer graphics need or should look photoreal.

They would not have been able to pump out the Starwars toon as fast if they have gone that route. If they have gone in that direction it would have be cheaper to and faster to make it a live action show.

FUCK PHOTOREAL, all of us can make a photorealistic render. Think about it all of us are using the same crap that the studios use.

That stuff has no heart. I say make up your own style that lends itself to the tools at hand. While you are at it, just make up an entire new world not based on an existing property. That will force you to concentrate on your story. You'll have to introduce us to your characters on my your terms not someone else's.

I'm influenced by a lot of crap but no one looks at my crap and says, Oh that's Gundam, Star Trek, Star Wars, 2001: A space odessey, Alien,Silent running, Macross, Ghost in the Shell.

You did this and I know you can do that. Don't take the easy way out Kel-Chan. I believe in you :)

Kel-chan responds:

I dont even know how I got on the star wars tangent. I think originally since I'm new to all this 3d jazz I want to see what I can do with it. Also it helps to bring in some viewers and originally I was just going to make a short Star Wars Parody but then I got into it and came up with an actual story and neat characters so I guess in the end it would be just another Fan-fiction type thing.

I have plenty of original stories though but I want to save them until I have an actual audience and I'm better with these programs and get the workflow down.

I also wanted something more realistic just to get away from the anime for a bit and branch out into other styles.

For this project, I think I can still create a world within the Star Wars universe just for NGers and fans, but it'll end up being more than a parody. Kind of like how bioware made their Knights of the Old Republic series first before making their own Mass Effect series.

Oh oh Kel, you gettin yo skillz on LOL. You have my attention, time to dance, mutha#*#+€?!

It's purdy :) solid model dudebro. BAM! It is what is is and you did a good job.

TripleThreeTwo responds:

Thanks,man!

I think that your calling is the brush. You need to do a s%%# ton of brush and ink drawings because it's obvious that you had fun and flowed on this piece. if you like black and white stick with it. After all you cannot master color if you don't understand the structure beneath. Then move on to value and form. Then do color.

I approve of this message. I knew who that was from the thumbnail. Good jorb homster! One thing... Make him really look like he's gripping that gun mutha#%^^%}%!

Nice paint sketch dudebro

wartynewt responds:

lol thanks :p

Dad - Artist - Scientist - Programmer by day Dad - Artist - Scientist - Programmer by night.

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Nakagami, Japan

Joined on 11/1/12

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